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Start 5 June 2026 10:41

Einde 5 June 2026

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From Zero to Simulator in Six Weeks - Building a Custom City Driving Simulator

Discover how a small team built a sophisticated city driving simulator with procedural generation, intelligent NPCs, and Python integration in just six weeks using Unreal Engine.
Unreal Engine via YouTube

Unreal Engine

6076 Cursussen


39 minutes

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Overzicht

Discover how a small team built a sophisticated city driving simulator with procedural generation, intelligent NPCs, and Python integration in just six weeks using Unreal Engine.

Lesprogramma

  • Introduction to the Course
  • Overview of the Course Objectives
    Introduction to Unreal Engine and Python Integration
    Tools and Resources
  • Week 1: Setting Up the Environment
  • Installing Unreal Engine and Required Plugins
    Introduction to Blueprints and C++ Basics
    Python Scripting in Unreal Engine
    Version Control Best Practices
  • Week 2: Procedural Generation
  • Introduction to Procedural Content Generation
    Creating Basic City Layouts
    Designing Roads and Intersections
    Implementing Randomized City Features
  • Week 3: Developing Intelligent NPCs
  • Basics of AI in Unreal Engine
    Scripting NPC Behaviors and Pathfinding
    Implementing Decision Trees for Dynamic Responses
    Testing and Debugging NPCs
  • Week 4: Integrating Python for Advanced Features
  • Advanced Python Scripting Techniques
    Using Python for Data Management
    Real-time Analytics and Monitoring
    Automating Testing Procedures
  • Week 5: Enhancing Realism and User Experience
  • Adding Traffic Signals and Environmental Effects
    Optimizing for Performance
    Designing User Interfaces and HUDs
    Implementing Sound and Feedback Systems
  • Week 6: Finalizing and Deploying the Simulator
  • Integrating All Components Seamlessly
    Conducting Rigorous Testing and QA
    Preparing for Deployment
    Exploring Future Improvements and Extensions
  • Final Project Presentation
  • Showcasing the Developed Simulator
    Discussing Challenges and Learnings
    Feedback and Q&A Session

Vakgebieden

Programming