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Start 4 June 2026 06:07

Einde 4 June 2026

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Indie Starter Kit - The Basics of Founding a Successful Games Company

Embark on a journey into the world of indie game development with the "Indie Starter Kit - The Basics of Founding a Successful Games Company." This event features Dino Patti, a seasoned game developer, who will guide you through the crucial stages of establishing and operating a thriving indie game company. Gain firsthand insights from Dino.
GDC via YouTube

GDC

6076 Cursussen


43 minutes

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Overzicht

Embark on a journey into the world of indie game development with the "Indie Starter Kit - The Basics of Founding a Successful Games Company." This event features Dino Patti, a seasoned game developer, who will guide you through the crucial stages of establishing and operating a thriving indie game company.

Gain firsthand insights from Dino Patti, a veteran in the industry, as he discusses essential elements from the inception of an idea to the release of the game and the steps that follow. Whether you're at the concept phase or preparing for a big launch, this event is designed to empower you with the knowledge to succeed in the indie gaming sphere.

Hosted on YouTube, this talk is part of a curated selection of Artificial Intelligence Courses and Conference Talks.

Don't miss the opportunity to learn from one of the best in the industry and elevate your game development journey.

Lesprogramma

  • Introduction to Indie Game Development
  • Overview of the Indie Games Industry
    Case Studies of Successful Indie Games
  • Starting Your Game Company
  • Choosing a Company Structure
    Legal Considerations and IP Protection
    Funding Options and Budget Planning
  • From Concept to Prototype
  • Ideation and Brainstorming Techniques
    Building a Prototype: Tools and Techniques
    Iterative Development and Playtesting
  • Building and Managing a Team
  • Identifying Key Roles and Responsibilities
    Hiring and Managing Remote Teams
    Creating a Collaborative and Creative Culture
  • Game Development Framework
  • Selecting the Right Game Engine
    Developing Art, Music, and Sound
    Implementing Mechanics and Gameplay
  • Marketing and Community Building
  • Creating a Brand and Online Presence
    Engaging with the Community and Fans
    Strategies for a Successful Launch
  • Distribution and Monetization
  • Platforms and Distribution Channels
    Pricing Strategies and Monetization Models
    Post-Launch Support and Updates
  • Navigating Challenges and Sustainability
  • Common Challenges and How to Overcome Them
    Maintaining Passion and Creativity
    Long-term Strategy and Growth
  • Guest Lectures and Insights
  • Insights from Industry Veterans
    Roundtable Discussions and Q&A Sessions
  • Capstone Project
  • Developing a Game Concept and Business Plan
    Presentations and Feedback from Peers and Mentors

Vakgebieden

Conference Talks