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Starts 9 June 2025 14:17

Ends 9 June 2025

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Exploring the New State Tree for AI

Explore the experimental State Tree feature for AI development in Unreal Engine, comparing its strengths and limitations with the mature Behavior Tree.
Unreal Engine via YouTube

Unreal Engine

2565 Courses


41 minutes

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Overview

Explore the experimental State Tree feature for AI development in Unreal Engine, comparing its strengths and limitations with the mature Behavior Tree.

Syllabus

  • Introduction to Unreal Engine AI
  • Overview of Unreal Engine's AI tools
    Importance of AI in game development
  • Understanding Behavior Trees
  • Structure and components of Behavior Trees
    Use cases and advantages
    Limitations and challenges
  • Introduction to State Trees
  • Concept and inspiration behind State Trees
    Structure and components of State Trees
    Initial setup and integration in Unreal Engine
  • Comparing State Trees and Behavior Trees
  • Decision-making processes
    Flexibility and scalability
    Debugging and visualization
  • Implementing State Trees in Unreal Engine
  • Creating a basic State Tree
    Developing complex AI behaviors
    Integrating with existing systems
  • Case Studies and Practical Applications
  • Real-world examples of State Tree use
    Analyzing AI behavior in sample projects
  • Debugging and Optimization
  • Tools and techniques for debugging State Trees
    Performance considerations and optimizations
  • Advanced Topics
  • Hybrid approaches: Combining State Trees and Behavior Trees
    Future developments and potential enhancements
  • Conclusion and Future Outlook
  • Summary of strengths and weaknesses
    Future trends in AI development in Unreal Engine
  • Final Project
  • Design and implement an AI system using State Trees
    Presentation and peer review of projects

Subjects

Programming