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Start 5 June 2026 11:40

Einde 5 June 2026

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Fast and Furious Game Development with JavaScript and AI

Master JavaScript, HTML, CSS and Web Development using Game Programming - Build Games/Apps with ChatGPT and Gen AI!
via Udemy

4160 Cursussen


1 day 22 hours 39 minutes

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Overzicht

"Fast and Furious Game Development with JavaScript and AI" was created to take anyone with or without experience in coding, teach them HTML5 + CSS and JavaScript from the ground up using Graphics and Game Development as the platform to learn. And then with the fundamentals in hand, we take one of the most exciting journeys in computing and we learn how to use Generative AIs like ChatGPT to build working games!

Thus, this is really three courses in one.

Lesprogramma

  • Introduction to Web Technologies
  • Overview of HTML5, CSS, and JavaScript
    Setting up the development environment
    Basic web application architecture
  • HTML5 and CSS Fundamentals
  • Structure of an HTML document
    Common HTML tags and attributes
    CSS syntax and styling techniques
    Responsive design basics
  • JavaScript Basics
  • JavaScript syntax and operators
    Variables, data types, and scope
    Functions and control structures
    DOM manipulation and events
  • Graphics Programming for Games
  • Introduction to HTML5 Canvas
    Drawing shapes and using colors
    Animations and transformations
    Handling user input
  • Game Development with JavaScript
  • Game loop and rendering
    Physics and collision detection
    Implementing simple game mechanics
    Deploying a basic web-based game
  • Introduction to Artificial Intelligence in Games
  • Overview of AI concepts in gaming
    Introduction to Generative AIs like ChatGPT
    AI decision-making in games
  • Using Generative AI for Game Development
  • Integrating AI models with JavaScript
    Training and fine-tuning AI for game scenarios
    Generating game content with AI
  • Advanced Game Features with AI
  • Procedural content generation
    Dynamic storytelling and dialogue generation
    Real-time user interaction and adaptation
  • Course Project
  • Designing and planning a game using AI
    Implementing and testing the game
    Final project presentation and feedback
  • Conclusion and Next Steps
  • Review of key concepts
    Pathways for further learning and development
    Resources and community engagement opportunities

Gegeven door

Andre LaMothe


Vakgebieden

Programming