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Start 5 June 2026 21:18

Einde 5 June 2026

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Surviving State Tree: A Real Case Study with Dinosaurs in UE5

Dive into State Tree implementation in UE5 through 'Goner' development, exploring AI solutions, gameplay mechanics, and animation integration for dinosaur survival gameplay.
Unreal Engine via YouTube

Unreal Engine

6076 Cursussen


31 minutes

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Overzicht

Dive into State Tree implementation in UE5 through 'Goner' development, exploring AI solutions, gameplay mechanics, and animation integration for dinosaur survival gameplay.

Lesprogramma

  • Course Introduction
  • Overview of Unreal Engine 5 (UE5)
    Brief introduction to State Trees and their role in AI
  • Understanding the Game Environment
  • Introduction to 'Goner'
    Overview of the dinosaur survival gameplay concept
  • Fundamentals of State Trees
  • What is a State Tree?
    Benefits of using State Trees in game AI
  • Implementing State Trees in UE5
  • Setting up a UE5 project
    Creating and configuring a basic State Tree
    Exploring State Tree nodes and transitions
  • Designing AI for Dinosaurs
  • Overview of dinosaur behaviors and AI requirements
    Implementing basic AI behaviors using State Trees
  • Advanced AI Solutions
  • Handling complex AI scenarios with State Tree
    Optimizing State Trees for performance
    Debugging and testing AI behavior in UE5
  • Integrating Gameplay Mechanics
  • Combining State Trees with other gameplay systems
    Aligning AI behavior with game objectives
  • Animation Integration
  • Linking dinosaur animations with State Tree logic
    Managing animation transitions and event handling
  • Real Case Study: 'Goner'
  • Examining specific State Tree implementations in 'Goner'
    Lessons learned and challenges faced during development
  • Conclusion and Next Steps
  • Recap of key concepts
    Exploring further learning resources in AI and UE5 development

Vakgebieden

Programming