What You Need to Know Before
You Start
Starts 2 June 2025 21:11
Ends 2 June 2025
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hours
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3 days 6 hours 5 minutes
Optional upgrade avallable
Not Specified
Progress at your own speed
Paid Course
Optional upgrade avallable
Overview
Welcome to "Jumpstart to 2D Game Development:
Godot 4 for Beginners" – an immersive video course designed to empower aspiring game developers with the skills and knowledge needed to create captivating 2D games using the powerful Godot 4 game engine with it's built in GDScript programming language.
Syllabus
- Introduction to 2D Game Development
- Fundamentals of GDScript
- Understanding Nodes and Scenes
- Designing 2D Game Environments
- Game Physics and Collisions
- Basic Game Mechanics
- User Interface (UI) Fundamentals
- Audio and Sound Effects
- Exporting and Publishing Games
- Project: Developing a Simple 2D Game
- Conclusion and Next Steps
Overview of Game Development
Introduction to Godot 4
Setting up Godot and Basic Interface Tour
Basics of GDScript Syntax
Variables, Functions, and Control Structures
Creating and Using Scripts in Godot
Introduction to Nodes and Scene System
Creating and Organizing Scenes
Instancing and Using Scene Inheritance
Adding Sprites and Textures
Working with Tilemaps
Layering and Z-Index
Understanding Physics in Godot
Creating Collisions with Static and Kinematic Bodies
Implementing Simple Game Physics
Handling Player Input
Creating Player Movement and Animations
Implementing Basic Game Logic
Designing Menus and HUDs
Using Control Nodes
Handling UI Events
Importing and Playing Audio
Adding Sound Effects and Music
Managing Audio Channels
Preparing Game for Export
Understanding Export Settings for Desktop and Mobile
Distributing Your Game
Planning Your Game
Implementing Game Features
Testing and Debugging
Review and Course Wrap-up
Further Learning Resources
Community and Support Networks
Taught by
Richard Allbert
Subjects
Programming