Reinforcement Learning Basics - Agentic AI Course - Lecture 11

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Overview

Dive into Reinforcement Learning basics through relatable examples like dog training, exploring key components such as agents, environment, states, actions, rewards, and policy.

Syllabus

    - Introduction to Reinforcement Learning -- Definition and Key Concepts -- Real-world Analogies (e.g., Dog Training) - Key Components of Reinforcement Learning -- Agents -- Environments -- States -- Actions -- Rewards -- Policies - Agent-Environment Interaction -- Understanding the Role of an Agent -- Defining the Environment -- State Transitions and State Spaces - Actions and Decision-Making -- Action Spaces -- Exploration vs. Exploitation - Reward Mechanisms -- Designing Reward Functions -- Delayed Rewards and Long-term Goals - Policy and Policy Functions -- Greedy Policies -- Stochastic Policies - Basic Algorithms in Reinforcement Learning -- Value-Based Methods (e.g., Q-learning) -- Policy-Based Methods - Case Study: Dog Training Analogy -- Mapping Reinforcement Learning Concepts to Dog Training -- Examples and Exercises - Summary and Key Takeaways -- Review of Core Concepts -- Discussion on Practical Applications - Q&A Session -- Addressing Students’ Questions -- Clarifications and Further Resources

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