Was Sie vorher wissen sollten
bevor Sie beginnen
Beginnt 4 June 2026 13:32
Endet 4 June 2026
00
Tage
00
Stunden
00
Minuten
00
Sekunden
1 day 7 hours 15 minutes
Optionales Upgrade verfügbar
Not Specified
Lernen Sie in Ihrem eigenen Tempo
Paid Course
Optionales Upgrade verfügbar
Übersicht
Unlock the future of gaming by mastering AI-driven design, from intelligent NPCs to adaptive gameplay systems using Unity and real-world case studies.
Lehrplan
- Introduction to AI in Game Design
- Fundamentals of Game Design
- Unity Basics for Game Development
- AI-Driven Non-Player Characters (NPCs)
- Adaptive Gameplay Systems
- Machine Learning in Game Design
- Procedural Content Generation
- Real-World Case Studies
- Ethical Considerations and Future Outlook
- Capstone Project
Overview of AI applications in games
Historical evolution and future trends
Core principles of game design
Understanding player engagement and motivation
Setting up a Unity project
Scripting and asset management
AI behavior models
Pathfinding and navigation systems
Character AI using Unity's NavMesh
Designing dynamic difficulty adjustment
Implementing player behavior analysis
Adaptive storytelling and narrative generation
Basics of machine learning concepts
Incorporating ML models into Unity projects
Player feedback loops and personalization
Designing levels and environments with AI
Balancing randomness and control in PCG
Analysis of successful AI-driven games
Lessons learned and potential pitfalls
Responsible AI use in games
Trends shaping the future of AI in game development
Design and develop a game prototype leveraging AI
Peer review and iterative improvement process
Fachgebiete
Programming