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Start 4 June 2026 19:30
Einde 4 June 2026
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29 minutes
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Overzicht
Explore how to create a Frogger-style game with a rocket launcher twist using AI tools like Cursor, Grok3, and Claude 3.7 Sonnet in this gamedev demonstration.
Lesprogramma
- Introduction to AI in Game Development
- Setting Up the Game Development Environment
- Designing Game Mechanics
- Implementing AI for Game Logic
- Creating Game Graphics and Audio
- Testing and Debugging
- Enhancing Player Experience with AI
- Final Project: Building a Complete Game
- Course Wrap-up
- Additional Resources
Overview of AI tools: Cursor, Grok3, and Claude 3.7 Sonnet
Introduction to Frogger-style games and rocket launcher mechanics
Installing and configuring development tools
Overview of game engines suitable for Frogger-style games
Developing basic Frogger game elements
Integrating rocket launcher mechanics
Utilizing AI tools to automate and enhance design
Using Cursor for game logic automation
Leveraging Grok3 for decision-making and AI behavior
Enhancing gameplay with Claude 3.7 Sonnet for content generation
Designing game assets with AI assistance
Incorporating AI-generated music and sound effects
Using AI tools for testing automation
Debugging common issues in AI-powered games
Personalizing game difficulty and scenarios
Real-time adaptations using AI insights
Step-by-step guide to integrating all components
Best practices for finalizing game development
Revisiting key concepts and techniques
Future directions and advanced applications of AI in game development
Recommended readings and tools for continued learning
Vakgebieden
Programming