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Start 4 June 2026 20:20
Einde 4 June 2026
Automated Playing of Survival Video Games with Commonsense Reasoning
ACM SIGPLAN
6076 Cursussen
22 minutes
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Overzicht
Immerse yourself in the fascinating intersection of artificial intelligence and gaming as we explore how answer set programming combined with commonsense reasoning can enhance automated gameplay in the popular survival game Don't Starve. This course delves into developing a sophisticated agent capable of outperforming novice players through astute environmental learning and strategic logical decision-making.
Perfect for enthusiasts of artificial intelligence and computer science, this YouTube providence offers insights into cutting-edge methodologies driving advancements in gaming AI.
Lesprogramma
- Introduction to Automated Gameplay in Video Games
- Basics of Survival Games
- Introduction to Answer Set Programming (ASP)
- Commonsense Reasoning in AI
- Modeling Game Environments with ASP
- Decision-Making in Gameplay
- Building the AI Agent
- Testing and Evaluation
- Advanced Topics
- Project: Developing an Automated Agent for Don't Starve
- Course Conclusion
Vakgebieden
Computer Science