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Starts 2 July 2025 11:18

Ends 2 July 2025

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How To Create A First Person Shooter In Unreal Engine 5

Master the Art of FPS Game Development in Unreal Engine: Building Your Own Action-Packed Adventure
via Udemy

4123 Courses


4 hours 46 minutes

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Paid Course

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Overview

Master the Art of FPS Game Development in Unreal Engine:

Building Your Own Action-Packed Adventure What you'll learn:

Comprehensive Step-by-Step Tutorials:

The course offers a series of well-structured and easy-to-follow tutorialsLevel Design Techniques:

Discover how to design a level using assets from Quixel BridgeEnemy AI:

Dive into the world of enemy AI and learn how to design and implement enemy behaviors.Learn how to create a dynamic weapon system, so you can easily customise the settings of each weapon you makeCreate weapon pick up and switching system Course in a Nutshell:

Learn How to Create a First Person Shooter in Unreal EngineIn this course, you will embark on an exciting journey into the world of game development as you learn how to create your very own First Person Shooter (FPS) game using the powerful Unreal Engine. Whether you're a beginner looking to dive into game development or an experienced developer seeking to expand your skills, this course has something to offer for everyone.Course Overview:

This comprehensive course is designed to guide you step-by-step through the process of building a First Person Shooter in Unreal Engine.

Starting with the basics, you will be introduced to the Unreal Engine interface, where you'll learn how to set up a new project and navigate the game development environment.Next, you will delve into the core mechanics of an FPS game. You'll master the art of creating a first-person camera perspective, implementing player movement and controls, and setting up a dynamic weapon system.What's InsideCourse Modules :

IntroductionCreating A Weapon SystemCreating A Zombie EnemyCreating World ItemsDesigning The LevelCreating The GameFinal TouchesWhat Will You Learn In this Course:

At the end of this course, you will have acquired a diverse range of skills and knowledge that will empower you to create a fully functional and polished First Person Shooter game in Unreal Engine.

Here's a summary of what you'll have learned:

Unreal Engine Fundamentals:

You'll gain a solid understanding of the Unreal Engine interface, how to set up a project, and how to navigate the various tools and features.FPS Mechanics:

Learn how to implement first-person camera controls, player movement, and shooting mechanics to create a seamless FPS experience.Weapon Systems:

Master the art of designing and implementing realistic weapon mechanics, including reloading, aiming, and weapon swapping.Level Design:

Develop captivating environments with interactive elements, using assets from Quixel Megascans.So, are you ready to embark on your journey to becoming an FPS game developer in Unreal Engine? Enroll now and let's start building your dream game together.

Syllabus

  • Introduction to Unreal Engine 5
  • Overview of Unreal Engine
    Installing and setting up Unreal Engine 5
    Navigating the Unreal Editor interface
  • Core Concepts of First Person Shooters (FPS)
  • Understanding FPS mechanics
    Analyzing popular FPS games
  • Setting Up a New FPS Project
  • Creating a new project in Unreal Engine 5
    Configuring project settings for an FPS game
  • Creating the Player Character
  • Importing and setting up character models
    Creating a first-person camera
    Implementing basic movement mechanics
  • Designing Game Environments
  • Using Unreal Engine's level design tools
    Creating realistic materials and lighting
    Adding interactive elements to the environment
  • Weapon Systems and Combat
  • Designing and implementing a weapon system
    Creating shooting mechanics and hit detection
    Adding animations and effects to weapons
  • Implementing Game Mechanics
  • Health and damage systems
    Spawning and respawn points
    Score tracking and objectives
  • AI and Enemies
  • Creating basic AI enemies
    Implementing AI behavior and movement
    AI combat and interaction with player
  • User Interface (UI) Design
  • Designing an intuitive UI for FPS
    Implementing HUD elements (health, ammo, crosshair)
    Adding menus and game settings
  • Playtesting and Optimization
  • Techniques for effective playtesting
    Optimizing game performance
    Bug fixing and troubleshooting
  • Packaging and Publishing the Game
  • Preparing the game for different platforms
    Building and packaging the final product
    Publishing and distributing your game
  • Course Conclusion
  • Review of concepts learned
    Tips for further development of skills
    Future directions and advanced topics in FPS game development

Taught by

Unreal University


Subjects

Programming