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Starts 2 June 2025 22:58

Ends 2 June 2025

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Introduction to Video Game Law: A Russian Perspective(电子游戏法简介:俄罗斯视角)

Explore the legal landscape of video games through a Russian lens, covering intellectual property, content regulation, virtual assets, data protection, and esports while examining global industry challenges.
Saint Petersburg State University via XuetangX

Saint Petersburg State University

334 Courses


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Intermediate

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Free Online Course

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Overview

The history of the development of computer games is, at the same time, the history of cutting-edge technologies, from multiplayer network interaction in a persistent environment to artificial intelligence and VR / AR. As a consequence, an analysis of the legal issues of the computer games industry is at the same time an analysis of the legal issues of these technologies.

A good part of it is directly or indirectly reflected in the materials. The course will be interesting for a wide range of listeners – from lawyers wishing to improve their qualifications to representatives of game-developing companies and publishers seeking to form general but systematic ideas of what legal problems are related to their professional activity.

While the author is a Russian practising lawyer, and many of the examples focus on national law and practice, the course may be useful to anyone interested in the topic, since the legal problems of the videogame industry in the world are based on the same logic. The author of the course is one of the first lawyers in Russia who began to specialize in this field long before it became a trend, and he has been a participant in numerous practical and academic projects that share a sincere and unyielding interest in the topic of games.

Syllabus

  • Level 1. Introduction. Computer Games as Object of Legal Relationships
  • Level 1
    Additional Sources (selected materials)
    Tests
  • Level 2. Intellectual Property in Videogame Industry
  • Level 2
    Tests
  • Level 3. Computer Game Content: Protection of Children, "Violent Videogames" and Freedom of Speech
  • Level 3
    Tests
  • Level 4. Virtual Property, Lootboxes and Other Nuances of MMOs
  • Level 4
    Tests
  • Level 5. Personal Data and Non-Material Values in Videogame Industry
  • Level 5
    Tests
  • Level 6. Legal Aspects of eSports: Theoretical Foundations and Practice
  • Level 6
    Tests

Taught by

Vladislav V. Arkhipov


Subjects

Programming