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Inicio 4 June 2026 06:17
Fin 4 June 2026
Introducción al Derecho de los Videojuegos: Una Perspectiva Rusa
Saint Petersburg State University
338 Cursos
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Free Online Course
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Resumen
The history of the development of computer games is, at the same time, the history of cutting-edge technologies, from multiplayer network interaction in a persistent environment to artificial intelligence and VR / AR. As a consequence, an analysis of the legal issues of the computer games industry is at the same time an analysis of the legal issues of these technologies.
A good part of it is directly or indirectly reflected in the materials. The course will be interesting for a wide range of listeners – from lawyers wishing to improve their qualifications to representatives of game-developing companies and publishers seeking to form general but systematic ideas of what legal problems are related to their professional activity.
While the author is a Russian practising lawyer, and many of the examples focus on national law and practice, the course may be useful to anyone interested in the topic, since the legal problems of the videogame industry in the world are based on the same logic. The author of the course is one of the first lawyers in Russia who began to specialize in this field long before it became a trend, and he has been a participant in numerous practical and academic projects that share a sincere and unyielding interest in the topic of games.
Programa
- Nivel 1. Introducción. Los Juegos de Computadora como Objeto de Relaciones Legales
- Nivel 2. Propiedad Intelectual en la Industria de los Videojuegos
- Nivel 3. Contenido de los Juegos de Computadora: Protección de Menores, "Videojuegos Violentos" y Libertad de Expresión
- Nivel 4. Propiedad Virtual, Cajas de Botín y Otros Matices de los MMO
- Nivel 5. Datos Personales y Valores Inmateriales en la Industria de los Videojuegos
- Nivel 6. Aspectos Legales de los eSports: Fundamentos Teóricos y Práctica
Impartido por
Vladislav V. Arkhipov
Materias
Programming