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Starts 8 June 2025 10:18

Ends 8 June 2025

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C++ and Linear Algebra

Explore the proposal for adding linear algebra support to C++'s standard library, discussing its importance, requirements, and potential applications in geometry and color manipulation.
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Overview

Explore the proposal for adding linear algebra support to C++'s standard library, discussing its importance, requirements, and potential applications in geometry and color manipulation.

Syllabus

  • Introduction to Linear Algebra in C++
  • Overview of Linear Algebra concepts
    Importance of Linear Algebra in Programming
    Introduction to the Proposal for C++ Standard Library
  • Understanding the Proposal for Linear Algebra in C++
  • Examination of the Proposal's Goals and Scope
    Key Features and Requirements
    Comparison with Existing Libraries (e.g., Eigen, Armadillo)
  • Implementing Basic Linear Algebra Operations
  • Vectors and Matrices: Definition and Creation
    Basic Operations: Addition, Subtraction, Multiplication
    Other Operations: Dot Product, Cross Product
  • Advanced Linear Algebra Features
  • Eigenvalues and Eigenvectors
    Matrix Decomposition: LU, QR, SVD
    Solving Systems of Linear Equations
  • Applications of Linear Algebra in Geometry
  • Transformations: Translation, Rotation, Scaling
    3D Graphics and Rendering
  • Applications of Linear Algebra in Color Manipulation
  • Color Spaces and Transformations
    Image Processing using Linear Algebra
  • Performance and Optimization Considerations
  • Memory Management and Performance Best Practices
    Optimizing Linear Algebra Computations in C++
  • Hands-On Projects and Case Studies
  • Real-world applications using Linear Algebra in C++
    Project 1: 3D Graphics Engine Fundamentals
    Project 2: Image Filter Implementation
  • Future Prospects and Conclusion
  • Future Directions for Linear Algebra Support in C++
    Summary and Reflection on Learned Concepts

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