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Starts 6 June 2025 18:31
Ends 6 June 2025
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Overview
Discover how to teach a computer to play 1024 using AI techniques, exploring machine learning concepts and implementation strategies in JavaScript.
Syllabus
- Introduction to AI and Game Automation
- Fundamentals of Machine Learning
- JavaScript for AI Development
- Designing the 1024 Game Environment
- Developing the AI Algorithm
- Reinforcement Learning for 1024
- Evaluating and Optimizing AI Performance
- Deploying and Testing the 1024 AI
- Future Directions and Advanced Concepts
- Conclusion and Course Wrap-Up
Overview of AI in Games
Introduction to the 1024 Game: Rules and Objectives
Setting Goals for AI Automation in 1024
Basic Concepts of Machine Learning
Supervised vs. Unsupervised Learning
Reinforcement Learning Basics
Introduction to JavaScript and Its Capabilities
Setting Up the Development Environment
JavaScript Libraries for Machine Learning
Understanding the 1024 Game Mechanics
Creating a Digital Representation of the Game in JavaScript
Testing and Debugging the Game Environment
Selecting the Appropriate AI Approach for 1024
Implementing Heuristic-Based Strategies
Introduction to the Minimax Algorithm and its Adaptations
Fundamentals of Reinforcement Learning
Implementing Q-Learning for Game Strategies
Training the AI Model
Metrics for Evaluating AI Performance in 1024
Debugging and Refining Algorithm Efficiency
Exploring Advanced Optimization Techniques
Integration of AI with the Game Interface
Running Simulations and Performance Testing
User Interaction and Feedback Mechanisms
Extensions to More Complex Games
Exploring Neural Networks and Deep Learning
Ethics and Limitations in Game AI Development
Recap of Key Concepts and Techniques
Final Project: Showcasing Your AI's Performance
Resources for Further Learning and Exploration
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