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Reinforcement Learning and Minecraft - ML Con Spring 2018

Explore reinforcement learning through Minecraft's AI platform, Project Malmo. Learn to solve problems using deep learning techniques in a unique experimental environment.
MLCon | Machine Learning Conference via YouTube

MLCon | Machine Learning Conference

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Overview

Explore reinforcement learning through Minecraft's AI platform, Project Malmo. Learn to solve problems using deep learning techniques in a unique experimental environment.

Syllabus

  • Introduction to Reinforcement Learning
  • Overview of Reinforcement Learning (RL)
    Key Concepts: States, Actions, Rewards
    Exploration vs. Exploitation
  • Project Malmo and Minecraft as a Platform for AI
  • Introduction to Project Malmo
    Setting Up the Environment
    Understanding the Minecraft Game Environment
  • Fundamentals of Deep Learning
  • Neural Networks Basics
    Deep Q-Networks (DQN)
    Policy Gradient Methods
  • Implementing Reinforcement Learning in Project Malmo
  • Building and Training Agents
    Experimentation with Different Strategies
    Case Study: Solving a Task in Minecraft
  • Advanced Techniques and Applications
  • Exploration Strategies in RL
    Transfer Learning in RL
    Multi-Agent Reinforcement Learning
  • Evaluating and Improving RL Models
  • Performance Metrics for RL
    Hyperparameter Tuning
    Troubleshooting Common Problems
  • Project and Practical Application
  • Define a Problem to Solve in Minecraft
    Design and Implement a Solution
    Presenting Results and Findings
  • Future Directions in AI and Reinforcement Learning
  • Recent Advancements
    Ethical Considerations in RL
    Future Applications in Gaming and Beyond

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