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शुरू होता है 5 June 2026 08:09

समाप्त होता है 5 June 2026

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Building Perceptive AI in Unreal Engine

Master AI perception and behavior systems in Unreal Engine - implement sight, sound, and damage-based AI responses using Blueprint, behavior trees, and EQS for both shooter and RPG-style games.
via Udemy

4160 कोर्स


10 hours 28 minutes

वैकल्पिक अपग्रेड उपलब्ध है

Not Specified

अपनी गति से आगे बढ़ें

Paid Course

वैकल्पिक अपग्रेड उपलब्ध है

अवलोकन

In this series I will be showing how to set up two different AI designs, one for a shooter experience, and one for a RPG style AI. We will cover blackboard and behaviour trees, EQS queries, and the AI perception component using sight, sound and damage stimuli.

पाठ्यक्रम

  • Introduction to Perceptive AI in Unreal Engine
  • Overview of Unreal Engine AI components
    Understanding AI perception concepts
  • Setting Up Your Project
  • Configuring Unreal Engine for AI development
    Importing assets and starter packs
  • Basics of Blackboard and Behavior Trees
  • Introduction to blackboard fundamentals
    Designing behavior trees for decision making
    Practical examples: Simple AI behavior setup
  • Shooter AI Design
  • Constructing a basic shooter AI
    Utilizing EQS (Environment Query System) for navigation
    Implementing sight perception in shooter AI
    Handling sound and damage stimuli
  • RPG Style AI Design
  • Designing an RPG style AI character
    Advanced use of blackboards and behavior trees
    Implementing complex EQS queries for RPG environments
    Integrating sight, sound, and damage perception for immersive interactions
  • Advanced Perception Techniques
  • Customizing AI perception settings
    Debugging perception issues
    Case studies of perception implementations
  • Hands-On Project Development
  • Building a shooter AI with full perception integration
    Creating an interactive RPG AI with dynamic perception
  • Conclusion and Best Practices
  • Review of learned techniques
    Tips for optimizing AI performance
    Resources for further learning and development

द्वारा पढ़ाया गया

Daniel Orchard


विषय

Programming