Wat je moet weten voordat je
begint

Start 4 June 2026 12:00

Einde 4 June 2026

00 Dagen
00 Uren
00 Minuten
00 Seconden
course image

Reinforcement Learning and Minecraft - ML Con Spring 2018

Explore reinforcement learning through Minecraft's AI platform, Project Malmo. Learn to solve problems using deep learning techniques in a unique experimental environment.
MLCon | Machine Learning Conference via YouTube

MLCon | Machine Learning Conference

6076 Cursussen


41 minutes

Optionele upgrade beschikbaar

Not Specified

Ga in je eigen tempo vooruit

Conference Talk

Optionele upgrade beschikbaar

Overzicht

Explore reinforcement learning through Minecraft's AI platform, Project Malmo. Learn to solve problems using deep learning techniques in a unique experimental environment.

Lesprogramma

  • Introduction to Reinforcement Learning
  • Overview of Reinforcement Learning (RL)
    Key Concepts: States, Actions, Rewards
    Exploration vs. Exploitation
  • Project Malmo and Minecraft as a Platform for AI
  • Introduction to Project Malmo
    Setting Up the Environment
    Understanding the Minecraft Game Environment
  • Fundamentals of Deep Learning
  • Neural Networks Basics
    Deep Q-Networks (DQN)
    Policy Gradient Methods
  • Implementing Reinforcement Learning in Project Malmo
  • Building and Training Agents
    Experimentation with Different Strategies
    Case Study: Solving a Task in Minecraft
  • Advanced Techniques and Applications
  • Exploration Strategies in RL
    Transfer Learning in RL
    Multi-Agent Reinforcement Learning
  • Evaluating and Improving RL Models
  • Performance Metrics for RL
    Hyperparameter Tuning
    Troubleshooting Common Problems
  • Project and Practical Application
  • Define a Problem to Solve in Minecraft
    Design and Implement a Solution
    Presenting Results and Findings
  • Future Directions in AI and Reinforcement Learning
  • Recent Advancements
    Ethical Considerations in RL
    Future Applications in Gaming and Beyond

Vakgebieden

Conference Talks