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Inicio 4 June 2026 07:25

Fin 4 June 2026

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Game Design: A Practical Approach Using Game Engine

Una parte integral de este curso es la creación de un juego tridimensional completo, que sirve tanto como objetivo principal del curso como guía. Aprenderás a diseñar y desarrollar un juego, con un plan de estudios estructurado para la aplicación inmediata, mejorando tanto la eficiencia como el impacto del aprendizaje. El curso involucra desar.
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Resumen

An integral part of this course is the creation of a full three-dimensional game, serving as both the course's primary objective and guide. You'll learn to design and develop a game, with the curriculum structured for immediate application, enhancing both learning efficiency and impact.

The course involves developing a commonly recognized third-person strategy 3D game, titled AnimarsCather.

This game is centered on Ani, the mascot of the Communication University Of China's School of Animation and Digital Arts. As the story unfolds, Ani and their human companions are forced to navigate challenges on a desolate planet after their starship is damaged during an alien survey mission.

Players get to strategize in repairing the starship to return to their home, the Animation Star Animatrix.

Discover more intriguing content and take the plunge to design and develop your own projects by following along with the courses.


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