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Inicio 4 June 2026 07:18

Fin 4 June 2026

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Game Bots in C#: Develop a Tic-Tac-Toe Agent

Bots de Juego en C#: Desarrolla un Agente de Tic-Tac-Toe En este proyecto guiado de 2 horas, descubrirás el arte del desarrollo de juegos con C# construyendo un formidable agente de Tic-Tac-Toe utilizando el poderoso algoritmo Minimax. Este proyecto práctico te guiará a través de las complejidades del desarrollo de IA para juegos, desde entender.
via Coursera

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Resumen

In this 2 hours guided project, you will discover the art of game development with C# by building a formidable Tic-Tac-Toe agent using the powerful Minimax algorithm. This hands-on project will guide you through the intricacies of game AI development, from understanding the fundamental principles of the Minimax algorithm to implementing it in a practical Tic-Tac-Toe project.

To achieve this, you will implement advanced C# techniques and constructs such as recursion, decision trees, and LINQ to represent the game state, explore possible moves, evaluate outcomes, and make optimal decisions.

By the end of this course, you'll have a solid grasp of adversarial search and the ability to build sophisticated game-playing agents.

This project is aimed for intermediate C# developers and AI engineers. To succeed in this project, you will need to be comfortable with core C# concepts such as classes, interfaces, methods, if statements, and loops.

You also need to be comfortable in working with VS Code.

University:

Provider:

Coursera

Categories:

Artificial Intelligence Courses, Game Development Courses, C# Courses, C++ Courses, Decision Trees Courses


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