Ce que vous devez savoir avant
Vous commencez

Débute 4 June 2026 07:29

Se termine 4 June 2026

00 Jours
00 Heures
00 Minutes
00 Secondes
course image

Game Bots in C#: Develop a Tic-Tac-Toe Agent

Robots de Jeu en C#: Développez un Agent de Tic-Tac-Toe Dans ce projet guidé de 2 heures, vous découvrirez l'art du développement de jeux avec C# en construisant un formidable agent de Tic-Tac-Toe en utilisant le puissant algorithme Minimax. Ce projet pratique vous guidera à travers les complexités du développement de l'IA de jeu, de la compréhe.
via Coursera

2868 Cours


Non spécifié

Amélioration optionnelle disponible

Tous niveaux

Progressez à votre rythme

Free

Amélioration optionnelle disponible

Aperçu

In this 2 hours guided project, you will discover the art of game development with C# by building a formidable Tic-Tac-Toe agent using the powerful Minimax algorithm. This hands-on project will guide you through the intricacies of game AI development, from understanding the fundamental principles of the Minimax algorithm to implementing it in a practical Tic-Tac-Toe project.

To achieve this, you will implement advanced C# techniques and constructs such as recursion, decision trees, and LINQ to represent the game state, explore possible moves, evaluate outcomes, and make optimal decisions.

By the end of this course, you'll have a solid grasp of adversarial search and the ability to build sophisticated game-playing agents.

This project is aimed for intermediate C# developers and AI engineers. To succeed in this project, you will need to be comfortable with core C# concepts such as classes, interfaces, methods, if statements, and loops.

You also need to be comfortable in working with VS Code.

University:

Provider:

Coursera

Categories:

Artificial Intelligence Courses, Game Development Courses, C# Courses, C++ Courses, Decision Trees Courses


Matières