Qué necesitas saber antes de
comenzar
Inicio 4 June 2026 14:16
Fin 4 June 2026
Unity: Diseñar y Desarrollar un Juego de Defensa de Torres
EDUCBA
2868 Cursos
4 hours 13 minutes
Actualización opcional disponible
Intermedio
Avanza a tu propio ritmo
Paid Course
Actualización opcional disponible
Resumen
This hands-on course guides learners through the complete development of a tower defence game using Unity and C#. By engaging with real-time scripting, prefab systems, and AI-driven enemy logic, students will learn to construct, apply, and evaluate essential game mechanics.
The course starts with designing dynamic enemy behaviors and wave systems, then transitions into implementing responsive tower attacks, damage calculation, health management, and scoring. Learners will also analyze game feedback mechanisms to enhance player experience.
By the end, students will have created a functional and modular tower defence game while applying concepts of game development, object-oriented programming, and visual feedback systems in Unity.
Programa
- Configuración de Enemigos y Mecánicas de Juego
- Sistema de Combate y Puntaje
Impartido por
EDUCBA
Materias
Programming