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Débute 4 June 2026 14:16
Se termine 4 June 2026
Unity : Concevoir et développer un jeu de Tower Defense
EDUCBA
2868 Cours
4 hours 13 minutes
Amélioration optionnelle disponible
Intermédiaire
Progressez à votre rythme
Paid Course
Amélioration optionnelle disponible
Aperçu
This hands-on course guides learners through the complete development of a tower defence game using Unity and C#. By engaging with real-time scripting, prefab systems, and AI-driven enemy logic, students will learn to construct, apply, and evaluate essential game mechanics.
The course starts with designing dynamic enemy behaviors and wave systems, then transitions into implementing responsive tower attacks, damage calculation, health management, and scoring. Learners will also analyze game feedback mechanisms to enhance player experience.
By the end, students will have created a functional and modular tower defence game while applying concepts of game development, object-oriented programming, and visual feedback systems in Unity.
Programme
- Configuration des ennemis et mécanismes du jeu
- Système de combat et de score
Enseigné par
EDUCBA
Matières
Programming