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Débute 4 June 2026 09:21

Se termine 4 June 2026

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The Beginner's Guide to Artificial Intelligence (Unity 2022)

Embarquez dans un voyage transformateur dans le domaine du développement de jeux avec "Le Guide du débutant en Intelligence Artificielle (Unity 2022)" proposé par Udemy, un cours minutieusement préparé pour ceux qui désirent maîtriser l'art de programmer des personnages non-joueurs (NPC) dans le moteur de jeu Unity en utilisant C#. Que vos NPC manq.
via Udemy

4160 Cours


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Aperçu

Embark on a transformative journey into the realm of game development with "The Beginner's Guide to Artificial Intelligence (Unity 2022)" offered by Udemy, a course meticulously crafted for those eager to master the art of programming non-player characters (NPCs) in the Unity Game Engine using C#. Whether your NPCs are currently lacking in dynamics or you're aspiring to enhance your game with sophisticated AI, this course is your gateway to innovation in game AI.

Key Takeaways:

  • Design and implement NPCs using C# in Unity.
  • Comprehend and apply AI within computer games.
  • Integrate AI-related Unity Asset plugins into your projects effortlessly.
  • Master a variety of AI techniques for NPC navigation and decision making.

Guided by Penny, an expert with over 30 years of experience in gaming and graphics, and authoring award-winning books on games AI, you'll learn through practical workshops.

The course unveils coveted AI techniques for believable character behavior in games. From programming NPCs to chase, patrol, shoot, and more, to understanding vectors, waypoints, navmeshes, the A* algorithm, and advanced concepts like goal-oriented action learning and behaviour trees, this curriculum is your comprehensive guide to game AI.

Commence with vector mathematics, dive into the dynamics of waypoint systems and AI controlled car racing, before exploring graph theory, navmeshes, and efficient NPC pathfinding.

The course also covers autonomous fish in an aquarium to crowds in complex scenarios, ensuring a well-rounded mastery of NPC movement and decision-making using finite state machines and behaviour trees.

With starter Unity asset files, projects with solutions, quizzes, and challenge exercises, your learning experience is set to be engaging and thoroughly rewarding. By the end of your journey, you'll possess a profound understanding of game AI, its mechanisms, and how to ingeniously apply these concepts to your projects, taking your game environments to unprecedented heights.

Student Testimonials:

  • "This has been my favourite Udemy-Unity course so far...

    Waypoints, pathfinding, state machines are all covered in-depth."

  • "...With her style of teaching, you will learn how to move your characters in an ‘intelligent‘ way."

This course stands as a pivotal step for those interested in Artificial Intelligence Courses, Unity Courses, Game Development Courses, and C# Courses, promising a journey from zero to hero in game AI.


Enseigné par

Penny de Byl and Penny @Holistic3D.com


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