Ce que vous devez savoir avant
Vous commencez
Débute 4 June 2026 00:12
Se termine 4 June 2026
État de l'industrie mondiale (fans, revenus, technologie)
2865 Cours
4 weeks, 4 hours a week
Amélioration optionnelle disponible
Débutant
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Paid Course
Amélioration optionnelle disponible
Aperçu
This course examines the current state of the global sports industry through the lenses of fans, revenue models, and technology. Learners will explore how sport evolved from traditional business foundations into a complex, diversified, and data-driven industry shaped by media, sponsorship, digital platforms, and new consumption habits.
The course explains how historical models based on ticketing and media rights are giving way to hybrid and data-centric approaches. It also analyzes how fan profiles have become more fragmented, connected, and demanding across generations, creating new challenges and opportunities for sports organizations.
Finally, learners will discover how technology is reshaping both on-pitch performance and off-pitch business transformation, from Moneyball and tracking systems to AI-powered fan engagement and decision-making. By the end of the course, participants will have a clear understanding of the major structural shifts transforming sport today and the forces likely to define its future evolution globally.
Programme
- Mettre en scène et introductions - Statut actuel
- Premier changement - Comment les fans deviennent-ils plus diversifiés et complexes ?
- Deuxième changement - Un modèle d'affaires secoué
- Troisième changement - L'élément fondamental d'une industrie secouée : la technologie (et donc de nouvelles habitudes de consommation) transformant le sport aujourd'hui
Enseigné par
Marisa Sáenz
Matières
Data Science